Senior Product Designer
I build paths for others to follow.
Product designer for regulated, high-volume products and the systems underneath them. Most recently, payments, acquisition and a multi-brand design system at KTO.
Selected work
At KTO, I followed it from the first visit to the last deposit. I designed the first thing visitors saw, gave players one place to manage their account, made deposits faster, designed a way to recover the deposits players abandoned and pushed for protections for players at their most vulnerable, with the design system I rebuilt underneath all of it.
01Pix Biometrics
A biometric Pix deposit for KTO's players. An A/B test showed where not to offer it, and that rule spread beyond Payments.
02ACE Design System
I rebuilt KTO's design system from a design-only Figma library into 55 components in production, with a four-layer, multi-brand and multi-theme token architecture on web and Flutter.
03Responsible Gambling Limits Hub
One hub where players see every limit, what's left and when it resets, with warnings before a player reaches a limit and a 24-hour cooling-off period to loosen one.
04Payment Link + Pix Multichannel
A payment link project that data and a regulatory risk turned into a plan to recover abandoned Pix deposits.
05Logged Out Environment & CMS
KTO's logged-out site, rebuilt as a standalone product that Marketing and SEO could run on their own.
06My Account Redesign
A catch-all menu turned into a place to manage money and identity, with pending items surfaced before a withdrawal fails. Six weeks of planned validation, compressed into two.
Design system sandbox
Switch themes and brands and interact with real components backed by a live token system. Hover (on desktop) or tap (on mobile) any component to see its full token chain.

About me
I'm a product designer based in Fortaleza, Brazil, and I've worked remotely for my whole career. Until KTO closed in October 2026, I was the only designer in its Payments & Compliance squad and owned the design side of ACE, the multi-brand design system used by six product squads.
Before that, I designed products at a legal tech and an HR tech startup, and at an iGaming media company, from research to interface. Working on both sides, the product and the system under it, is what makes my work hold up in the field.