Product Designer · Design Systems · iGaming
I build paths for others to follow.
Strategic designer at the intersection of systems thinking, product
craft, and design operations.
Selected work
Each project is a system, not a screen.
A curated set of problems I've untangled, from design system
foundations to full product overhauls.
01ACE Design System
A token-first, multi-brand design system built from scratch for KTO's iGaming platform. Four-layer token architecture, dark/light switching, and brand-neutral components serving 6 teams.
02KTO Logged Out Area
The logged-out area isn't a landing page. It's the entire product surface that exists before a user has any reason to trust you. Rebuilt as a fully decoupled static product to fix SEO, restore marketing autonomy, and create an actual acquisition funnel.
03Product Gears
A two-sided SaaS product designed from scratch — a public roadmap tool that lets companies collect customer suggestions, set statuses, and close the feedback loop when something gets built.
04OddsPortal Redesign
A full product redesign for a sports odds comparison platform — visual identity, IA, and a growth strategy built entirely on secondary research and an opportunity tree when no first-party data existed.
My work process
Strategy before pixels.
I don't start with screens. I start with the terrain, mapping what
the business needs, what users expect, and what the team can
sustain. The system comes after the thinking.
01 Discover
Before any decision, I understand the context.
Business, users, team, product debt. The map before the path.
02 Define
I prioritize what's worth solving. And what isn't.
Strategic alignment, prioritization, scope. The clarity that
prevents rework and keeps expectations realistic.
03 Develop
I design the solution and the structure that sustains
it.
Product, flow, system. I use Claude and Figma Maker to quickly
test hypothesis viability and edge cases.
04 Listen
I track what was built in the real world.
Adoption, impact, iteration. The work doesn't end at handoff.
Inside the system
6 systems built. This one you can touch.
Switch themes and interact with real components backed by a live
token system. Hover any component to see the full token chain
resolving in real time.
About me
I'm a product designer based in Fortaleza, Brazil, working at the intersection of design systems, product strategy, and iGaming. At KTO, I lead the design of Atlas, a multi-brand system serving 6 products across multiple markets. Before design systems became my primary focus, I spent years doing end-to-end product design: research, flows, interfaces, the whole path. That breadth is what makes the systems work. I build them knowing how they'll be used in the field.
I use Claude and Figma Maker not just as tools but as thinking partners. Testing hypotheses quickly, exploring edge cases, staying strategic while moving fast. This portfolio was built that way.